This same market has even seen fit to produce a series of mechanical games over the past few years, and many of them tout a “realistic” experience akin to actually working in the shop. That being said, my time spent in Car Mechanic Simulator 2015 has left me no more confident now then I was days ago, and I would still probably cause irreparable damage to my car should I decide to try and fix it. Fancy flying and train sims offer more mechanical detail than I would be ready to report on, and thus I only assume they hit somewhere close to home when it comes to piloting said respective aircraft. One popular argument justifying the existence of certain simulators (minus Goat and Surgeon Simulator, hopefully) is that they can provide adequate training for the same task in real life.
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